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The Adventures of Tintin





Game Trailer:

Game Story:

Plot

A plane, carrying Tintin, a young journalist from Brussels, Captain Haddock, a sea captain and Tintin's dog Snowy, is hit by lightning and crash lands in a desert, knocking Tintin, Snowy and Haddock unconscious.

The game then shifts to the previous day, where Tintin and Snowy are looking around a market. Tintin purchases a model ship, which another man tries to purchase from him, but fails. The man who sold it to him brings him to a friend of his who is a ship expert, who tells Tintin that the ship is called the Unicorn, a galleon which belonged to Sir Francis Haddock. The ship expert gives Tintin a book, and Tintin learns that the ship (which was a part of Charles II's fleet) was on its way from Barbados to Europe when it was attacked by Red Rackham. Rather than be boarded, Sir Francis scuttled the ship and fled. Tintin then takes it to a back alley to examine it, finding a scroll hidden in it, which contains a strange poem about three ships. Suddenly, he is attacked by some men, who steal the ship. Tintin gives the scroll to Snowy, who sniffs one of the men's hats, and leads Tintin to Marlinspike Hall. There, he meets the man who had attempted to get the boat in the market, one of the Bird brothers. The brothers chase after Tintin, attempting to get the scroll, but they are knocked unconscious by a man named Allan and his men. Allan then knocks Tintin unconscious as well.

Tintin wakes up on a ship called the Karaboudjan, but is freed by Snowy. Realising that Allan has stolen the scroll, Tintin goes to find him. However, he inadvertently climbs into the cabin of the original captain of the ship, who gives Tintin directions on how to find Allan. Tintin confronts Allan, who reveals that the former captain is a Haddock, and an ancestor of Sir Francis. Tintin manages to get the scroll from Allan and brings it to Captain Haddock, who agrees to tell Tintin the story of his ancestor.

The Unicorn was an enormous galleon that transported goods from various places to Europe. On the trip when it was attacked by Red Rackham, it was carrying gold, coins, diamonds and other precious treasures. Rackham and his men had attacked the Unicorn hoping to steal the treasure. As Haddock re-enacts the sword fighting of his ancestor, he destroys some electric cables, setting fire to the cabin, which ultimately causes the ship to sink. Tintin, Snowy and Haddock manage to escape and climb onto a seaplane. The rest of the crew also survives, and they too board the plane and escape.

The game then picks up where the first scene left off, as Tintin, Haddock and Snowy wake up in the desert at the scene of the plane crash. Two men approach them in a motorcycle with a side car. They are Allan's men, and plan to bring Tintin back to the city of Baghar to meet with Allan's "boss." However, Haddock knocks them unconscious and he, Tintin and Snowy steal their motorcycle and head to Baghar to continue their quest to stop Allan. In Bagghar, they discover that the rich Omar Ben Salaad has the third model Unicorn. After getting in to his palace,they meet Bianca Castafiore, who is staging a concert in the palace. Tintin finds out that Salaad wants to get the third scroll and that he is in fact Allan's "boss". After a fight with Allan, Tintin gets the third scroll and heads off to Brittany, where he and Captain earlier identified as Sir Francis Haddock's hideout. Learning that the scroll contains the coordinates of the treasure of Red Rackham, Tintin and Haddock plan to head there, but Haddock is kidnapped by Allan, who uses him as a hostage to get the scrolls. After rescuing Haddock, Tintin discovers that the treasure is hidden within Marlinspike Hall. There they find the treasure and Thomson and Thompson arrest Allan and his men.

Android and iOS versions Tintin purchases a model ship from a stall, when another man approaches and offers to buy the ship from Tintin, but fails. The stall owner tells Tintin the man's name is Sakharine, and that he has come to market for a few weeks to buy antiquities. Shortly afterwards, the ship is stolen from Tintin, so he and Snowy decide to head to Sakharine's home, Marlinspike Hall, to investigate. Tintin finds his stolen ship, but realises that the one he has found is slightly different from his.

On the way home, he is kidnapped and taken aboard the Karaboudjan, a steam ship heading for Baghar, a city located in North Africa. Tintin escapes from his cell and meets Captain Haddock, the original captain of the ship, who has been imprisoned by Sakharine after he took over the ship and bribed Haddock's crew into working for him. Haddock helps Tintin and Snowy escape, but as they are at sea in a lifeboat, they are attacked by a sea-plane sent by Sakharine, but Tintin is able to damage the plane. Tintin and Haddock hold the pilot captive and fly away, but crash-land in the desert after the plane is struck by lightning. As they tiredly travel through the desert, Haddock tells Tintin about his ancestor Sir Francis Haddock, who was the captain of the Unicorn, but he was attacked by Red Rackham, who wanted Haddock's treasure. Haddock decided to scuttle the ship and escape in a life-boat.

Tintin and Haddock eventually fall unconscious because of lack of water and the heat. Tintin wakes up to find himself in Fort Salaad, an outpost a few days away from Baghar. There he meets Liteunant Hank Morris, who tells Tintin that Haddock, who had been angry and violent, is currently in the barracks unconscious. Tintin asks Hank permission to use the telegraph, sending a message before joing some soldiers on a caravan to Baghar with Haddock and Snowy.
There, Sakharine has joined an opera owned by a rich man named Ben Salaad who has the third miniature ship, which is hidden in his opera house. Having received Tintin's telegram, Thomson and Thompson prepare an arrest outside the opera house while Tintin and Haddock sneak in. Tintin makes it to the walkways under the ceiling and finds that one of Haddock's old crewmen has gotten the miniature ship. Haddock reveals himself to Sakharine and challenges him to a fight. Chaos enuses on the stage and walkways. They fight across the stage, much to the surprise of Ben Salaad and the audience. Tintin defeats Sakharine's crew, and jumps off the walkway down onto the stage to help Haddock. Snowy pursues Sakharine's pet crow and holds on to its feet, getting the miniature ship in the process. Sakharine attempts to kill Tintin, but Haddock hits him in the head, knocking him unconscious. Tintin, Haddock and Snowy all receive a loud applause from the audience.

After hearing Tintin, Haddock and Snowy's story, Salaad gives them the ship and the scroll, telling them that they can take it with them to find the treasure, and thus giving Tintin and Haddock an excuse for another adventure.

Gameplay

The game is predominantly a platformer. The player controls Tintin most of the time, but can also control Snowy, and in the final battle, the player controls Haddock. Snowy has the ability to follow the scent of Tintin, rats and other humans and creatures, and can also scare harmful creatures away with a bark. Tintin can punch enemies and climb ladders, and can also pilot planes and motorcycles. Tintin only can attack using punches, whereas Haddock can also use a sword to fight, Sir Fracnis also having this ability as well. Snowy can bark to scare away rats and other animals.

In the IOS and Android versions, there are several differences. The game doesn't include side-scrolling views. Instead, it uses the usual behind-the-player view. The player can press and hold the Sprint button to run, and hold the Stealth button to crawl silently and carefully. The player cannot attack, but can also tap and swipe buttons on the screen to do attack moves. In the Sir Francis levels, the player is able to fire cannons and sword fight. The sword fights are played using a side-view, and are use finger swipes to attack, block and dodge. Players also tap objects to use them.
 Supported OS: Windows XP (SP3) / Windows Vista (SP2) / Windows 7
Processor: 2 GHz Intel Core Duo or higher
RAM: 1 GB Windows XP / 2 GB Windows Vista, 2 GB Windows 7 (4 GB Recommended)
Video Card: 256 MB DirectX 9.0c-compatible or higher
Sound Card: XAudio 2-compatible
Hard Drive Space: 8 GB
Peripherals Supported: Windows-compliant keyboard, mouse, option controller 

Internet Connection: During installation and/or the first launch, an online connection is required to activate the game. 
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