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Alone in the Dark




Game Trailer:

Game Story:

Gameplay

The gameplay in Alone in the Dark differs greatly from other games in the series. It is set out through DVD-style "episodes", where the player can choose to start the game from the beginning, or choose to skip to a section if they get stuck. If they choose to do so, the past events are recollected in a "Previously on Alone in the Dark..." cutscene at the start of the episode.

Alone in the Dark has an interchangeable first and third person camera, and puzzle solving style gameplay. The environment plays a big part of core gameplay, as the player can pick up any object (such as pipes, wood, etc.) and use it as a melee weapon. It can also be used to smash in doors, and knock objects over. Fire is generated in real-time, as objects can be set alight by holding it over the fire, and it can be extinguished. If the fire isn't extinguished fast enough, the flames will continue to regenerate. The player can pick up objects, and combine to make different styles of weapons, however, only some objects can be combined with others. Any object which is shot at or thrown will be destroyed instantly.

If the player takes damage, open wounds appear on Edward's outfit. The player must use a medical spray, or if the wounds are too deep, use bandages to heal themselves. If Edward takes too much damage, the screen will flash red, and a heartbeat sound will be heard indicating that he is bleeding out.

Plot

The game begins with Edward Carnby, a paranormal investigator and the main character, being taken to the roof of the building he is in to be killed. The guard is killed by an unseen force, allowing Edward to escape. He has amnesia and doesn't remember anything. As he wanders the building looking for a way out, he witnesses several people being killed or possessed by "demonic" forces. During his search for an exit, he meets Sarah Flores, an art dealer (city planner in the PS2/Wii version). Together, they make their way to the parking garage, where they find Theophile Paddington, an old man who claims to know what’s going on. He says that the chaos in the building was caused by a stone that, until recently, was held by Edward. It had been taken from Edward by a man named Crowley, who released its power. Paddington has the stone now, and finally states that in order to end the chaos, Edward must follow the "Path of Light", before it is too late.

The three of them take a car from the garage and head out into the city, finding it in the same kind of chaos as the building they just left, after outrunning an apocalyptic earthquake with giant fissure wiping out the streets as it follows them they crash the car in Central Park. There, Paddington claims that he lacks the strength to continue. He hands the stone over to Edward and asks him and Sarah to meet him at the museum, then kills himself.

On the way to the museum, Edward finds out that his last name is Carnby. He tells his name to a doctor that he meets who tends to his wounds. As the doctor checks Edward’s medical history, he informs Edward that the only Edward Carnby in his records disappeared in 1938.

At the museum, the ghost of Paddington explains more about the stone. It contained Lucifer after he was cast out of heaven, until Crowley released him. Lucifer now wants to use the stone to bring about the end of the world. Paddington tells Edward that there is a secret in Central Park that will allow Edward to stop Lucifer. As Edward makes his way back to Central Park, Sarah remains at the museum, e-mailing excerpts from Paddington’s diary that she believes will help Edward. Once at Central Park, Edward meets Hermes, who holds a stone similar to the one that Edward has.

Edward and Hermes return to the museum to find Crowley holding Sarah at gunpoint, demanding Edward’s stone. Edward shoots Crowley in the head, then Hermes opens a cavern in the museum that leads to Lucifer’s gateway to reality. Hermes combines his stone with Edward’s then tells Edward that Lucifer will soon be reincarnated. As Lucifer begins to take Edward’s body, Sarah grabs the stone to prevent Edward from being possessed. At this point, the player is presented a choice to shoot Sarah to prevent her from being possessed, or do nothing. If the player chooses to shoot Sarah, Edward becomes possessed by Lucifer. Otherwise, Edward and Sarah hug and say goodbye as Sarah is taken over. Lucifer, who possessed Sarah, taunts Edward and asks him how it feels to be alone, to which Edward responds, "I'm used to it", and walks away as the game ends. It is unknown what happens to Edward, Sarah, and Hermes.

Alone in the Dark: Inferno

Alone in the Dark: Inferno is the PlayStation 3 version of the game, which was announced at the 2008 Games Convention in Leipzig. It addresses a number of gameplay issues found in the Xbox 360 version, such as the additions of full 360° camera control, a more zoomed-out third-person camera view, a more user-friendly inventory system and tighter driving mechanics. It also includes an exclusive new gameplay sequence found in Episode 6. The demo was released on the PlayStation Network on November 1, 2008.

Connection to Uwe Boll film

Originally, the game was to coincide with the release of the film version of Alone in the Dark. However, developer Eden Games decided to delay the game and rework it entirely from scratch, making it seem like the film appeared to deviate from the Alone in the Dark game franchise, save for the fact that the film was in some ways a sequel to Alone in the Dark: The New Nightmare.
Operating system: Windows Vista SP2 / Windows 7
CPU: 2.8 GHz Intel Pentium 4 or Athlon 64 2800+
Video Card: NVidia GeForce 7600 or ATI Radeon X1650 or better
RAM: 2GB
Disk space: 8.5GB
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