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Stronghold Kingdoms



Game Trailer:
Game Story:

Gameplay Elements

Communication with one's neighbors is vital to a player's advancement and enjoyment of all that Stronghold Kingdoms offers.
Starting resources are given to each new player and from that beginning how the village is managed, is essential to building a strong foundation to defend against all enemies. Juggle research to unlock what the castle needs, food, arms, or basic resources like stone and wood, used to build everything in the castle or village. Use research points to unlock different aspects of the game. Obtain honour by banqueting certain goods, attacking wolf lairs, bandit camps, AI castles as well as through defending your own castle from enemy AI (siege camps, AI castles) or players. As the game progresses, honour is accumulated and used to rank higher, but honour can be gained, or lost. If you opt to attack another player, this will cost honour thereby making every decision influence the next.

Factions

As players evolve in game, the ability to join a Faction becomes available. They can create their own or join an existing one, opting for a group that has the same common purpose. The creator of the faction invites and appoints officers who in turn can invite and dismiss members. Each faction has an individual forum where participants of that faction may communicate with one another. Faction leaders may also choose to enter into an alliance or war with other factions, doing so will place a decorated white ribbon or a glowing red sword - respectively, above other player's villages. If neither is chosen other players will remain neutral, sporting no symbol above their villages. As factions expand, they may decide to join a House to participate in the race for glory.

Houses

Houses have their own banner and designated colour. Factions apply to join a House and on acceptance are integrated and sport the house colour beneath their villages on the world map. They also receive the house banner by their name on the leaderboard.

Glory

Glory is an ongoing challenge played in rounds between the houses. Houses gain points for the control of parishes, counties, provinces, and countries. At the end of each cycle, which is determined by points, the houses in the last two positions are removed from the next round, these take no further part in Glory. At the present time, Glory has just begun its fourth round and six houses have now been removed from this challenge.

Achievements

An update on 9th May 2011 brought Achievements to Stronghold Kingdoms. Awarded in the shape of a medal, players earn these by completing deeds. To acquire "Banquet King" for instance, a player would need to feast with different elements of banquet goods, to earn each rank of medal. The medals come in four ranks starting with iron, silver, gold and diamond. Medals ranked silver and above reward the player with a small amount of honour. All medals earned by players are viewable in game to both friend or foe, so you can see what other players have achieved. With over 40 achievements to accumulate, it could take a player some time, but Firefly Studios bestowed some retroactively, thereby giving players a head start with their collection.




Windows XP SP2, Windows Vista SP1 or Windows 7 (32-& 64-bit supported)

Processor: 1GHz or faster
512 MB RAM Windows XP 1  GB + (for Win Vista/Win 7)
DirectX 9 Compatible Graphics Card
150MB of free HD space
(Downloadable Installer)
Internet Connection
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