Game Story:
Special units
Each faction has new unit groups unique to each faction. Most special units have their own unique ability, which must be recharged after they are used. Dragons are also available to every faction, but have a set lifetime. All other special units remain on the map until they die. In story mode you are not necessarily bound to your factions special units. For example, King Arthur can make use of the Ice Tower instead of the Round Table for more balanced game play.
Other units
- There are no more spearmen (but they are replaced by men-at-arms), horse-archers, light-cavalry, berserkers, thieves, monks, or assassins.
- Bandits can be summoned either to assist a human player from the woods or to oppose you if your opponent obtains their loyalty.
- Pictish boat warriors are always against you in missions (except in some of the legends trail missions where they are sent as reinforcements).
Differences to Stronghold
Stronghold Legends has been made using a similar graphics engine as Stronghold 2 - the game appeared to be a minor rehash of the previous game on the first inspection. However, playing it revealed that the graphics were considerably improved and new music tracks had been added. More units were available; features like crime were removed entirely, minor changes like this have altered the gameplay experience slightly. It was included in the Mastertronic range of games in the U.K., showing its popularity.
System:Pentium IV 1.6 GHz or equivalent
RAM:512 MB
Video Memory:64 0
Hard Drive Space:2500 MB
Other:Windows 2000/XP/Vista
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