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Anno 2070




Game Trailer:

Game Story:

Summary

The scenario is set in the year 2070. Global warming has melted the Arctic ice cap, which has raised the global sea level so high that what used to be mountains are all that remains of land. The game has three factions: The Eden Initiative (referred to as the "Eco's"), Global Trust (referred to as the "Tycoons"), and the S.A.A.T. (referred to as the "Techs"). Eco's are environmental and build sustainable cities, but are inefficient and slow to expand. Tycoons are industrious and expand quickly, but have problems with pollution and dwindling resources. The Tech is a support faction available to the other two, and they are useful in researching the latest and most powerful technologies.

Game Info

The game-play includes "World Events"; special missions offered only for a limited time, allowing all players to band together and complete the missions. Completing missions will reward players depending on how many people participate.
  • First event: Neo Skulls Pirates - players answer the World Council's call to war against the pirates who threaten humanity with nuclear missiles.
  • Second event: Project Eden - players help the Eden Initiative activate "Former" technologies, which are high-performance air and water filtration systems, to fight pollution on islands.
  • Third event: Global Distrust - players help the Global Trust to prevent a global recession by expanding trades and decrease taxes to attract more inhabitants.
  • Fourth event: The Nordamark Conflict - players need to mediate a confrontation between Global Trust and Eden Initiative in a region called Nordamark with diplomats and a nuclear submarine, Orca.
There are also "Current Events", where a player can complete a particular quest for one of the three factions to gain rewards. Current Events change daily, unlike World Events, which can be around for several months.

In Anno 2070, politics are no longer defined by countries, boundaries, religions, races, etc., but how humans choose to produce energy. All humankind rally under one global government where the three main factions of the game control the world's decisions. Players can also vote for a World President and vote in Senate Council. Participation will give different effects to all players, depending on who is president or what bill was passed, until the next cycle of voting begins. For example, voting for the Tycoons' CEO Skylar Banes will increase productivity of manufacturing buildings.

Players can also gain achievement and rewards from just playing the game. Players can customize their Ark to fit personal preference, which only is for aesthetic, as well as gaining special rewards that affect gameplay.

Resources and technology upgrades can be carried on Arks, and be used in another game in "Continuous Mode".

Factions

  • Tycoon - Leader: Skylar Banes, CEO. This faction is representative of the Global Trust, Earth's number one leading energy supplier in 2070. Tycoons like to exploit resources quickly for immediate use, which leads to workers that are richer and can pay more taxes. The economy of a Tycoon player accelerates early in the game and declines gradually near the end, as their non-renewable resources run out (Tech's technologies can mitigate this setback however). In turn, Tycoons decrease the eco balance and affect the environment negatively. Tycoons rely on coal and nuclear plants for power, and their citizens enjoy hamburgers, wine and spending time at the Casino. Tycoon citizens do not worry about negative eco balance as much as their Eco counterparts, but they can't gain benefits from positive eco balance. To increase eco balance, Tycoons can build, for example, CO2 reservoirs and waste compactors.
  • Eco - Leader: Seamus Green, founder and spiritual leader. This faction is representative of the Eden Initiative, Earth's most influential environmental organization. Ecos rely on green technology to create their cities, which preserve nature and help the eco balance. Their cities are inefficient and slow to prosper, but Ecos' economy will be steady and reliable until the game's end. Ecos rely on wind and solar power, and their citizens enjoy drinking tea, eating health food and listening to orchestral music. Ecos are affected by negative eco balance more than Tycoons, but they can also benefit from a positive eco balance. To increase the eco balance, Ecos use ozone generators and weather changing stations, etc.
  • Tech  Leader: F.A.T.H.E.R., super-intelligent AI. This faction is representative of the S.A.A.T. (Scientific Academy for Advanced Technologies), and are the supreme inventors of technology and masters of the underwater world. They designed the Ark and E.V.E. (the player's in-game advisor), as well as building plans for aircraft, submarines, and missiles. Tech is the only faction that can live and work underwater on submerged plateaus. Farming algae and mining diamonds are a few things they can do underwater. Tech can research hydroelectric dams for energy and utilize marine current power plants underwater. Their people are scientists and like to study in research buildings. To advance to a higher level, their citizens need algae processed food from underwater cities, and they like to drink energy drinks (made from coffee and sugar).
 Supported OS : Windows XP SP3 / Windows Vista SP2 /Windows 7 SP1
Processor:
Intel Core2 Duo E4400 2.0 GHz or AMD Athlon64 X2 3800+ 2.0GHZ
RAM:
2 GB Windows XP - Vista - Windows 7
Video Card:
512 MB Direct X  9.0–compliant card with Shader Model 4.0 or higher (Radeon HD2600XT / GeForce 8800GT or better)
Sound Card:
Direct X 9.0 – compliant sound card
Direct X Version:
Direct X  June2010 or newer
Hard Drive Space:5
GB
Peripherals Supported:
Keyboard, Mouse
Download Game Torrent:  

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